![]() Priest: Cure 3, Protect, Shell, Raise, Holy (All of these can be used with Math Skill), Magic Defense Up ![]() Lancer: Dragon Spirit (not the best counter ability, but somewhat useful)ĭancer: Wiznaibus, Nameless Dance, PA SaveĬhemist: Potion/Hi-Potion/X-Potion, Ether/Hi-Ether, Remedy, Phoenix Down, (Most items are useful), Auto-Potion, Move-Find Item (Useful late game for rare items, early for small bonuses) Attack Up, Counter Flood (can counter magic or physical attacks) Geomancer: All elemental abilities are basically required to be able to use geomancy anywhere. Thief: Steal Heart (Charm), Steal Accessory (these can't be broken but can be stolen), Catch (is useful to get items from ninjas later in the game, not required), Secret Hunt (again, useful in obtaining rare items later in the game), Move +2 Knight: Speed Break, Power Break, Item Break abilities, (all are useful, Armor probably more so than the others) Equip Shield (Good in general but mostly for Escutcheon II, the best shield in the game and the Ninja ability 'Abandon')Īrcher: Concentrate (makes your attacks ignore evasion) Squire: Accumulate, Heal, Gained JP Up, Move +1 If you are playing the PSP/iOS version, apologies for the differences. ![]() Here are my recommendations, the names of the classes and skills come from the Original Playstation version of the game, since that is what I am most familiar with.
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