![]() During this mode, players have unlimited boost and tricks will now become wilder 'Über' tricks. By filling up the boost meter completely, players enter 'Tricky' mode, which makes a return from SSX Tricky. Players receive a speed boost for successfully performing tricks. Throughout the game, players navigate various snowy levels and perform tricks. SSX is a snowboarding game which can be controlled via buttons or analogue sticks, although an option for classic controls from earlier entries in the series is available. ![]() Upon release, the game received positive reviews from critics, who praised the motivation behind its development, and was a commercial success. The game was developed by EA Canada and released in North America on February 28, 2012, and was later released worldwide in March on PlayStation 3 and Xbox 360. Along with SSX, FIFA Street was also resurrected in 2012 for a new game. Unlike the previous SSX games, this one does not use the EA Sports BIG sub-brand, and instead uses the standard EA Sports branding. SSX includes the use of real locations, rather than the fictional courses of past games. First revealed at the Spike Video Game Awards in 2010 under the working title SSX: Deadly Descents, the game's trailer appeared to show a much darker direction to the series than previous entries, though later footage revealed a return to a lighter tone. SSX is a 2012 snowboarding video game in the SSX series of video games from Electronic Arts.
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